﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace FourKill.Engine
{
    public interface IPointViewLocation
    {
        IPlacement Placement { get; set; }
        double Distance { get; set; }
        double Distance3D { get; set; }
        bool IsVisible { get; set; }
        Point Point { get; set; }
        Point ShadowPoint { get; set; }
    }
}
